Mainstage Talks – Nov 2012 – Andy Gilbert – Shooting HDRIs & Lighting in 3dsmax with Vray

Additional Useful Elements

Vray Dirt

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Zdepth clamp off<h/4>
ag_zdepth

ag_zdepth2

ObjectID Element

ag_objid

Vray Multi-Matte Element

ag_vmultmat

Final Render Image

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Andy Gilbert

Artist Info:
Andy is a VFX artist currently based in New York. With a little over 10 years experience as a 3D generalist. He specializes in lighting, shading, texturing, and rendering. He has on set experience as a VFX supervisor, and extensive knowledge of 3D tracking (pftrack). You can find out more about his work & background by visiting his website.

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Cache Media IncĀ®

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