Archive for category: Paid Membership

Mainstage Talks – April 2015 – Gary Davis – What’s New In 3ds Max 2016 – Part 2

Duration 1 hour 56 Minutes. Recorded April 21st 2015 In this Mainstage Talk,…

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Mainstage Talks – April 2015 – Gary Davis – What’s New In 3ds Max 2016 – Part 1

Duration 1 hour. Recorded April 21st 2015 In this Mainstage Talk, Gary…

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Mainstage Talks – March 2015 – Marcus Dublin – Real-Time Game Characters: From Concept to Completion – Part 2

Duration 1 hour 20 min. Recorded March 17th 2015 In this Mainstage Talk, Marcus…

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Mainstage Talks – March 2015 – Marcus Dublin – Real-Time Game Characters: From Concept to Completion – Part 1

Duration 1 hour 27 min. Recorded March 17th 2015 In this Mainstage Talk, Marcus…

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Mainstage Talks – October 2014 – Impressions of the Future For the 3ds Max Artist: Software and Hardware

Duration 1 hour 25 min. Recorded October 21st 2014 In this Mainstage Talk,…

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Mainstage Talks – June 2014 – Paul Neale – Approaches For Rigging and More

Duration 1 hour 57 min. Recorded June 12th 2014 In this Mainstage Talk, Paul…

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Mainstage Talks – April 2014 – Jacques Tege Jr. – Thinking Particles

Duration 1 hour 49 min. Recorded April 15th 2014 In this Mainstage Talk, Jacques…

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Mainstage Talks – March 2014 – Kim Lee – Part 2 – Unwrap UVW Primer and General Discussion

Duration 1 hour. Recorded March 18th 2014 In this Mainstage Talk, Kim Lee presents…

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Mainstage Talks – March 2014 – Kim Lee – Part 1 – Unwrap UVW Primer and General Discussion

Duration 1 hour 6 min. Recorded March 18th 2014 In this Mainstage Talk, Kim…

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Mainstage Talks – January 2014 – Kim Lee – Manageable Solutions for Dynamic Foliage and More.

Duration 1 hour 43 min. Recorded January 28th 2014 In this Mainstage Talk, Kim…

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