Mainstage Talks – October 2014 – Impressions of the Future For the 3ds Max Artist: Software and Hardware
Duration 1 hour 25 min. Recorded October 21st 2014
In this Mainstage Talk, Jami Mcgraw of Seneca discusses current and future trends in graphics cards, storage and more as they relate to the needs of 3ds Max artists. Kim Lee gives his impressions of the recent 3ds Max Gunslinger 2014 event held at Autodesk’s Montreal offices. He discusses his experience at gunslinger and how it affects the future development of the 3ds Max platform.














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