MClass June2014-03 – “DON’T PANIC! – A Beginners Guide To Max Script” – Paul Neale

DON’T PANIC! – A Beginners Guide To Max Script

Description:

Scripting languages can be daunting to say the least. Where do you start? What do you need to know and most importantly will it really be of any help at all if you are not a technical director. Fret not, the answer is as simpler than Vogon poetry and will produce solutions to your most asked questions faster than Dead Thought. Max Script can solve any problem that todays complex productions encounter. Grab a Babble Fish and explore the beginnings of a new world.

Date: June 14, 2014

Time: 10:00am

Class Specs:

Time: 10:00am – 11:30am
Price: $100 non-members $80 members
Software Used: 3dsmax 2014
Requirements: Basic knowledge of 3ds Max is recommended

Duration: 1 hour 15mins | 15mins Q&A

Topics Covered:

  • Don’t search Google, the answers to all your questions to get started are right in the help docs. We will explore and learn how to use them to speed the process of getting started with Max Script.
  • Learning the basic structure of code. Variables, arrays, for loops and more. The ideas are simple once you get your head around them.
  • Simple Loops & how we can use it very easily
  • Lets make it pretty, user interface controls and rollouts can turn your lines of code into a usable tool in no time at all.
  • Working with controllers via Max Script can speed up the process of setting up controllers such as Parameter Wires. We will take a quick look at how animation is handled.

Instructor: Paul Neale

PaulEUE
Website:  http://www.paulneale.com/

YouTube:  https://www.youtube.com/user/infopaulneale

Instructor: Bio

Paul Neale has been internationally known in the 3D Animation industry for almost two decades. His extensive involvement as Senior Director of Research and Development and Art Director of 3D has encompassed areas in TV series, feature film, special effects and high-profile games. Paul specializes in character rigging and modeling as well as writing plug-ins and scripted tools for system, software and production needs. Paul is considered to be one of the top character rigger, modeler and technical directors in the 3DS Max community. For ten years, Paul is has been CEO of PEN Productions which has served clients worldwide. These include 2K Marin, Ubisoft, Hatch Studios, Studio Liddell, Pasozebra and many more around the globe. The work of Paul Neale and PEN Productions has been used in feature films, TV series, AAA Game titles, and broadcast television. At PEN Productions, Paul excels as a Max script tools developer, technical director and rigging specialist for clients worldwide. He has also provided 3DS Max training to the effects staff at Walt Disney Canada, where he worked for almost two years. Neale is widely known for his support of the 3DS Max community through teaching, public speaking, production and the creation of training DVD’s.

TRAINING EXPERIENCE… In addition to his industry experience, Paul has been an Ontario College Professor for fifteen plus years where he brings his knowledge, professionalism and passion of 3D to his students. From him, students learn what it takes to be the best graphic artist in the industry. In 2008, Paul received Autodesk Masters Award for Contributions to CG Artistry. Paul Neale has been a Presenter for multiple Siggraph Master Classes as well as a Master Class at GDC. He has represented Autodesk as a regular Guest Speaker at trade shows and special events, and a Master Class presenter at two Autodesk Universities and the End User Event (EUE) in Holland along with writing and development of training material for 3D Max Manuals. Paul Neale has trained numerous companies over the years including Walt Disney Studios, UBIsoft, Rogers Sports Net, Global Television Toronto and University of Ulster. Paul’s character rigging training DVD’s have been an essential industry resource for almost a decade.

written by

Cache Media Inc®

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