Caius Wong
Who is Caius Wong?
A Brief History of Caius Wong
Snoopy. Garfield. Bloom County. Who knew emulating my favorite childhood art, as a youngin’, would ultimately direct my path to where I am now? Some form of art has always been part of my life be it vocal/instrumental/oil/pen&pencil, but
it was the Disney film “Beauty and the Beast” (specifically the ballroom scene) that solidified my route to 3D. Seeing how they integrated the 3D ballroom scene with 2D fascinated me.
Twists and turns come with life, but the key is learning how to roll with them. Brief synopsis: Coming from a large family, attending one of the high-standing art schools wasn’t in the cards for me financially so a state school it was. My parents thought I’d literally become a starving artist! It was time well spent, though, honing personal and traditional skills, but after graduating it took a while to find a job to get my career going. I eventually hooked up with a startup company (character modeling), in Chicago, that led to a job at a game studio (character animation) before finding my way to a staff 3D web job, in NY. This ultimately led to becoming a 3D freelancer where I live student loan free (thank you cheaper state school), with my wife and our chubby dog.
What I do:
Generalist” is the term tossed around. I never wanted to be pigeon-holed with a single skill and work hard to keep developing my skill SETS. Base application – I may do some lighting work in Maya once in a while to pay the bills, but 3D Studio Max has always been my choice app. Besides the number of great modeling tools in Max, I enjoy using ZBrush
and Mudbox which take me back to the days of sculpting back in school. 3D modeling is what first received my attention, but my curiosity of other aspects is what challenged me to develop the rest.
demand so it’s good to know the tricks.Caius's Website















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