Mainstage Talks – March 2015 – Marcus Dublin – Real-Time Game Characters: From Concept to Completion – Part 2

Duration 1 hour 20 min. Recorded March 17th 2015

In this Mainstage Talk, Marcus Dublin of Art Bully Productions gives an in depth presentation on the process of creating characters for real-time gaming applications.  His presentation was so all encompassing that it stretched almost 3 hours in duration so we are splitting the video into two parts.

written by

Cache Media Inc®

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