{"id":3673,"date":"2016-12-18T12:00:36","date_gmt":"2016-12-18T17:00:36","guid":{"rendered":"http:\/\/www.nyc3d.org\/3dwp2\/?p=3673"},"modified":"2016-12-22T08:22:53","modified_gmt":"2016-12-22T13:22:53","slug":"scripts","status":"publish","type":"post","link":"https:\/\/www.nyc3d.org\/3dwp2\/scripts\/","title":{"rendered":"Scripts"},"content":{"rendered":"<h2><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-3812\" src=\"http:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/RC_Maxscript_Slim.jpg\" alt=\"\" width=\"620\" height=\"180\" srcset=\"https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/RC_Maxscript_Slim.jpg 620w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/RC_Maxscript_Slim-300x87.jpg 300w\" sizes=\"auto, (max-width: 620px) 100vw, 620px\" \/><\/h2>\n<h2><strong>This is a listing of various sites that host 3ds Max Maxscripts, some free some paid. &nbsp;This is not meant to be an all encompassing list of every Maxscript&nbsp;or MaxScript&nbsp;site available for 3ds Max but rather a starting point for artists to find MaxScript solutions.&nbsp;<\/strong><\/h2>\n<hr>\n<h2>Search filters (to restore full list after using filters, simply click Search button with no info entered)<\/h2>\n<div class=\"frm_forms  with_frm_style frm_style_formidable-style\" id=\"frm_form_21_container\" >\n<form enctype=\"multipart\/form-data\" method=\"post\" class=\"frm-show-form  frm_pro_form \" id=\"form_eeuea3\" >\n<div class=\"frm_form_fields \">\n<fieldset>\n<legend class=\"frm_hidden\">Res_Search_Maxscripts<\/legend>\r\n\r\n<div class=\"frm_fields_container\">\n<input type=\"hidden\" name=\"frm_action\" value=\"create\" \/>\n<input type=\"hidden\" name=\"form_id\" value=\"21\" \/>\n<input type=\"hidden\" name=\"frm_hide_fields_21\" id=\"frm_hide_fields_21\" value=\"\" \/>\n<input type=\"hidden\" name=\"form_key\" value=\"eeuea3\" \/>\n<input type=\"hidden\" name=\"item_meta[0]\" value=\"\" \/>\n<input type=\"hidden\" id=\"frm_submit_entry_21\" name=\"frm_submit_entry_21\" value=\"2c3ec1a482\" \/><input type=\"hidden\" name=\"_wp_http_referer\" value=\"\/3dwp2\/wp-json\/wp\/v2\/posts\/3673\" \/><div id=\"frm_field_506_container\" class=\"frm_form_field form-field  frm_top_container frm_first frm_half\">\r\n    <label for=\"field_m4ego3\" class=\"frm_primary_label\">Maxscript Name\r\n        <span class=\"frm_required\"><\/span>\r\n    <\/label>\r\n    <input  type=\"text\" id=\"field_m4ego3\" name=\"item_meta[506]\" value=\"\"  data-invmsg=\"Maxscript Name is invalid\" aria-invalid=\"false\"   \/>\r\n    \r\n    \r\n<\/div>\n<div id=\"frm_field_507_container\" class=\"frm_form_field form-field  frm_top_container frm_half frm_alignright vertical_radio\">\r\n    <label  class=\"frm_primary_label\">Maxscript Category\r\n        <span class=\"frm_required\"><\/span>\r\n    <\/label>\r\n    <div class=\"frm_opt_container\">\t\t<div class=\"frm_radio\" id=\"frm_radio_507-0\">\t\t\t<label  for=\"field_i0hn3-0\">\n\t\t\t\t\t<input type=\"radio\" name=\"item_meta[507]\" id=\"field_i0hn3-0\" value=\"Modelling\"\n\t\t   data-invmsg=\"Maxscript Category is invalid\" aria-invalid=\"false\"  \/> Modelling<\/label><\/div>\n\t\t<div class=\"frm_radio\" id=\"frm_radio_507-1\">\t\t\t<label  for=\"field_i0hn3-1\">\n\t\t\t\t\t<input type=\"radio\" name=\"item_meta[507]\" id=\"field_i0hn3-1\" value=\"Particles\/Simulation\"\n\t\t   data-invmsg=\"Maxscript Category is invalid\" aria-invalid=\"false\"  \/> Particles\/Simulation<\/label><\/div>\n\t\t<div class=\"frm_radio\" id=\"frm_radio_507-2\">\t\t\t<label  for=\"field_i0hn3-2\">\n\t\t\t\t\t<input type=\"radio\" name=\"item_meta[507]\" id=\"field_i0hn3-2\" value=\"Rigging\"\n\t\t   data-invmsg=\"Maxscript Category is invalid\" aria-invalid=\"false\"  \/> Rigging<\/label><\/div>\n\t\t<div class=\"frm_radio\" id=\"frm_radio_507-3\">\t\t\t<label  for=\"field_i0hn3-3\">\n\t\t\t\t\t<input type=\"radio\" name=\"item_meta[507]\" id=\"field_i0hn3-3\" value=\"Animation\"\n\t\t   data-invmsg=\"Maxscript Category is invalid\" aria-invalid=\"false\"  \/> Animation<\/label><\/div>\n\t\t<div class=\"frm_radio\" id=\"frm_radio_507-4\">\t\t\t<label  for=\"field_i0hn3-4\">\n\t\t\t\t\t<input type=\"radio\" name=\"item_meta[507]\" id=\"field_i0hn3-4\" value=\"Utility\"\n\t\t   data-invmsg=\"Maxscript Category is invalid\" aria-invalid=\"false\"  \/> Utility<\/label><\/div>\n\t\t<div class=\"frm_radio\" id=\"frm_radio_507-5\">\t\t\t<label  for=\"field_i0hn3-5\">\n\t\t\t\t\t<input type=\"radio\" name=\"item_meta[507]\" id=\"field_i0hn3-5\" value=\"Lighting\/Rendering\"\n\t\t   data-invmsg=\"Maxscript Category is invalid\" aria-invalid=\"false\"  \/> Lighting\/Rendering<\/label><\/div>\n\t\t<div class=\"frm_radio\" id=\"frm_radio_507-6\">\t\t\t<label  for=\"field_i0hn3-6\">\n\t\t\t\t\t<input type=\"radio\" name=\"item_meta[507]\" id=\"field_i0hn3-6\" value=\"Texture\"\n\t\t   data-invmsg=\"Maxscript Category is invalid\" aria-invalid=\"false\"  \/> Texture<\/label><\/div>\n<\/div>\r\n    \r\n    \r\n<\/div>\n<div id=\"frm_field_508_container\" class=\"frm_form_field form-field  frm_top_container frm_first frm_half\">\r\n    <label for=\"field_3yfq3\" class=\"frm_primary_label\">Maxscript Developer\r\n        <span class=\"frm_required\"><\/span>\r\n    <\/label>\r\n    <input  type=\"text\" id=\"field_3yfq3\" name=\"item_meta[508]\" value=\"\"  data-invmsg=\"Maxscript Developer is invalid\" aria-invalid=\"false\"   \/>\r\n    \r\n    \r\n<\/div>\n<div id=\"frm_field_509_container\" class=\"frm_form_field form-field  frm_top_container frm_first frm_half\">\r\n    <label for=\"field_wyx8t3\" class=\"frm_primary_label\">Description Keywords\r\n        <span class=\"frm_required\"><\/span>\r\n    <\/label>\r\n    <input  type=\"text\" id=\"field_wyx8t3\" name=\"item_meta[509]\" value=\"\"  data-invmsg=\"Description Keywords is invalid\" aria-invalid=\"false\"   \/>\r\n    \r\n    \r\n<\/div>\n\t<input type=\"hidden\" name=\"item_key\" value=\"\" \/>\n\t<input name=\"frm_state\" type=\"hidden\" value=\"LCOnHlQxYXerowW5AcP8fxFryDi4J3VGmBy3NTIfH8w=\" \/><div class=\"frm_submit\">\r\n\r\n<input type=\"submit\" value=\"Search\"  class=\"frm_final_submit\" \/>\r\n<img decoding=\"async\" class=\"frm_ajax_loading\" src=\"https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/plugins\/formidable\/images\/ajax_loader.gif\" alt=\"Sending\"\/>\r\n\r\n<\/div><\/div>\n<\/fieldset>\n<\/div>\n\n<p style=\"display: none !important;\" class=\"akismet-fields-container\" data-prefix=\"ak_\"><label>&#916;<textarea name=\"ak_hp_textarea\" cols=\"45\" rows=\"8\" maxlength=\"100\"><\/textarea><\/label><input type=\"hidden\" id=\"ak_js_1\" name=\"ak_js\" value=\"91\"\/><script>\ndocument.getElementById( \"ak_js_1\" ).setAttribute( \"value\", ( new Date() ).getTime() );\n<\/script>\n<\/p><\/form>\n<\/div>\n\n<hr>\n<div class=\"Scriptlisting_info\">\n<a href=\"https:\/\/www.nyc3d.org\/3dwp2\/scripts\/entry\/732\" class=\"frm-detail-link\"><img decoding=\"async\" src=\"http:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/3dLogoefx.png\" alt=\"\"\/><\/a>\n<\/div>\n<div class=\"listing_list\"><strong>MaxScript Name:  <\/strong><strong>Cache and Bake<\/strong><br \/>\n<strong>Developer:<\/strong> Joe Gunn<br \/>\n<strong>Website:<\/strong> <a href=\"http:\/\/www.joegunn3d.com\/EFX\/maxscript-tools\/\" rel=\"nofollow\">http:\/\/www.joegunn3d.com\/EFX\/maxscript-tools\/<\/a><\/div>\n<p><strong>Description: <\/strong><\/p>\n<p>Allows you to do point caching of geometry in your scene very easy.  There is an option to SET a default cache root directory.  Cache &amp; Bake has a built in \u201cIncremental Caching System\u201d, this means that you will never over write cache files by mistake.  Automatically version up your caches.  There are two methods for point caching, SINGLE CACHE &amp; ATTACH CACHE.  Single cache allows you to point cache a SELECTION of geometry in one go.  It is also smart enough to to name the caches based on the name of the objects.  ATTACH CACHE works a bit differently.  This method allows you to point cache a selection of geometry into ONE MESH and ONE POINT CACHE.  This allows you to create a single mesh while retaining all of the individual animation of the selected geometry.<br \/>\nAllows you to make key frames on your object at every frame.  A great way to take procedural animation and make keys out of it.  Works on your selection. Automatically bake the animation to a point helper or to the Original Object.  You can also select vertices and bake the selection to points.  Control for the range at which you bake.  You can also set how many frames it will bake.  By default it is set to bake a keyframe at every frame.  However you can change it to bake every Nth Frame if desired.  After baking down the animation you can clean up the keys, offset keys by selection order, &amp; slide keys.<br \/>\nThis part of the tool is to be used with objects that have been point cached by \u201cCACHE &amp; BAKE\u201d.  This allows you to see you cache history on the selected objects and HOT SWAP the point caches.  Post manipulation of the point cached objects like removing point cache modifiers by selection, toggle On\/Off point cache modifiers.  Basically playback manipulation function however it will work on an entire selection of objects with point cache modifiers applied.  Playback-graph linking, this allows you to have a master object where you animate the playback graph and all the other objects can be set to slave objects and will get the same playback-graph animation applied.  Point cache offsetting by the selection order.  You can easily use this to offset your selection forward or backwards.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600.jpg\" alt=\"\" width=\"600\" height=\"2\" class=\"aligncenter size-full wp-image-3777\" srcset=\"https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600.jpg 600w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-200x2.jpg 200w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-300x2.jpg 300w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-36x2.jpg 36w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-130x2.jpg 130w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-460x2.jpg 460w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-220x2.jpg 220w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-184x2.jpg 184w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-172x2.jpg 172w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-364x2.jpg 364w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-556x2.jpg 556w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-128x2.jpg 128w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<div style=\"clear:both;\"><\/div>\n<div class=\"Scriptlisting_info\">\n<a href=\"https:\/\/www.nyc3d.org\/3dwp2\/scripts\/entry\/734\" class=\"frm-detail-link\"><img decoding=\"async\" src=\"http:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/DebrisMaker_a1.jpg\" alt=\"\"\/><\/a>\n<\/div>\n<div class=\"listing_list\"><strong>MaxScript Name:  <\/strong><strong>Debris Maker<\/strong><br \/>\n<strong>Developer:<\/strong> Aaron Dabelow<br \/>\n<strong>Website:<\/strong> <a href=\"http:\/\/www.debrismaker.aarondabelow.com\/v1\/\" rel=\"nofollow\">http:\/\/www.debrismaker.aarondabelow.com\/v1\/<\/a><\/div>\n<p><strong>Description: <\/strong><\/p>\n<p>The Debris Maker is a collection of scripts for 3dsMax that procedurally generate and sometimes animate geometry. Intended to help streamline adding detail to a scene, by creating lots of versions of something quickly, that you can edit, or choose from. The Debris Maker has only been tested in 3dsMax 2013 and 2014, and on windows 7, 8 and 8.1 platforms, however it should work as back 3dsMax 2009, up to current versions.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600.jpg\" alt=\"\" width=\"600\" height=\"2\" class=\"aligncenter size-full wp-image-3777\" srcset=\"https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600.jpg 600w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-200x2.jpg 200w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-300x2.jpg 300w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-36x2.jpg 36w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-130x2.jpg 130w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-460x2.jpg 460w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-220x2.jpg 220w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-184x2.jpg 184w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-172x2.jpg 172w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-364x2.jpg 364w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-556x2.jpg 556w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-128x2.jpg 128w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<div style=\"clear:both;\"><\/div>\n<div class=\"Scriptlisting_info\">\n<a href=\"https:\/\/www.nyc3d.org\/3dwp2\/scripts\/entry\/731\" class=\"frm-detail-link\"><img decoding=\"async\" src=\"http:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/acquia_prosper_logo.gif\" alt=\"\"\/><\/a>\n<\/div>\n<div class=\"listing_list\"><strong>MaxScript Name:  <\/strong><strong>Scriptspot<\/strong><br \/>\n<strong>Developer:<\/strong> Scriptspot<br \/>\n<strong>Website:<\/strong> <a href=\"http:\/\/www.scriptspot.com\/\" rel=\"nofollow\">http:\/\/www.scriptspot.com\/<\/a><\/div>\n<p><strong>Description: <\/strong><\/p>\n<p>Probably the best and biggest repository for MaxScripts.  Many various Maxscripts from all over the world<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600.jpg\" alt=\"\" width=\"600\" height=\"2\" class=\"aligncenter size-full wp-image-3777\" srcset=\"https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600.jpg 600w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-200x2.jpg 200w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-300x2.jpg 300w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-36x2.jpg 36w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-130x2.jpg 130w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-460x2.jpg 460w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-220x2.jpg 220w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-184x2.jpg 184w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-172x2.jpg 172w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-364x2.jpg 364w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-556x2.jpg 556w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-128x2.jpg 128w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<div style=\"clear:both;\"><\/div>\n<div class=\"Scriptlisting_info\">\n<a href=\"https:\/\/www.nyc3d.org\/3dwp2\/scripts\/entry\/733\" class=\"frm-detail-link\"><img decoding=\"async\" src=\"\" alt=\"\"\/><\/a>\n<\/div>\n<div class=\"listing_list\"><strong>MaxScript Name:  <\/strong><strong>Soulburn Scripts<\/strong><br \/>\n<strong>Developer:<\/strong> Neil Blevins<br \/>\n<strong>Website:<\/strong> <a href=\"http:\/\/www.neilblevins.com\/cg_tools\/scripts\/3dsmax\/soulburnscripts.htm\" rel=\"nofollow\">http:\/\/www.neilblevins.com\/cg_tools\/scripts\/3dsmax\/soulburnscripts.htm<\/a><\/div>\n<p><strong>Description: <\/strong><\/p>\n<p>The SoulburnScripts for 3dsmax is a collection of scripts that Neil Blevins has written for his personal artwork at home. Some of their concepts are based on scripts he wrote during his time at Blur Studio and released publicly as BlurScripts (however the SoulburnScripts have been completely rewritten from scratch, giving them more features and better functionality), others are totally new concepts.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600.jpg\" alt=\"\" width=\"600\" height=\"2\" class=\"aligncenter size-full wp-image-3777\" srcset=\"https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600.jpg 600w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-200x2.jpg 200w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-300x2.jpg 300w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-36x2.jpg 36w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-130x2.jpg 130w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-460x2.jpg 460w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-220x2.jpg 220w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-184x2.jpg 184w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-172x2.jpg 172w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-364x2.jpg 364w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-556x2.jpg 556w, https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2016\/12\/H_Line_600-128x2.jpg 128w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<div style=\"clear:both;\"><\/div>\n<\/tbody>\n<\/table>\n\n","protected":false},"excerpt":{"rendered":"<p>This is a listing of various sites that host 3ds Max Maxscripts, some free some paid. &nbsp;This is not meant to be an all encompassing list of every Maxscript&nbsp;or MaxScript&nbsp;site available for 3ds Max but rather a starting point for artists to find MaxScript solutions.&nbsp; Search filters (to restore full list after using filters, simply [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":3702,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_forum_subforum_count":0,"ngg_post_thumbnail":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[78],"tags":[],"class_list":["post-3673","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-scripts"],"jetpack_featured_media_url":"https:\/\/www.nyc3d.org\/3dwp2\/wp-content\/uploads\/2013\/01\/RC_Scripts-940x390.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.nyc3d.org\/3dwp2\/wp-json\/wp\/v2\/posts\/3673","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.nyc3d.org\/3dwp2\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.nyc3d.org\/3dwp2\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.nyc3d.org\/3dwp2\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.nyc3d.org\/3dwp2\/wp-json\/wp\/v2\/comments?post=3673"}],"version-history":[{"count":7,"href":"https:\/\/www.nyc3d.org\/3dwp2\/wp-json\/wp\/v2\/posts\/3673\/revisions"}],"predecessor-version":[{"id":3816,"href":"https:\/\/www.nyc3d.org\/3dwp2\/wp-json\/wp\/v2\/posts\/3673\/revisions\/3816"}],"wp:attachment":[{"href":"https:\/\/www.nyc3d.org\/3dwp2\/wp-json\/wp\/v2\/media?parent=3673"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.nyc3d.org\/3dwp2\/wp-json\/wp\/v2\/categories?post=3673"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.nyc3d.org\/3dwp2\/wp-json\/wp\/v2\/tags?post=3673"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}